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    <title>Castlemaniac Blog</title>
    <link>http://genyaarikado.blogdrive.com/</link>
    <description>Castlevania, arte y mas, Genya Arikado Blog.</description>
    <lastBuildDate>Sun, 22 Nov 2009 20:25:05 PST</lastBuildDate>
    <generator>http://www.blogdrive.com</generator>
    <copyright>Copyright 2009.</copyright>
    <category>Computer &amp; Video</category>
    <category>Animation</category>
    <category>Occult &amp; Paranormal</category>
    <item>
      <title>Trailer: Lord of Shadows (extended)</title>
      <link>http://genyaarikado.blogdrive.com/archive/302.html</link>
      <pubDate>Tue, 25 Aug 2009 17:07:58 GMT</pubDate>
      <description>Con ustedes el trailer (extendido) del nuevo Castlevania Lord of Shadows.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;object width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/uTzyiofm0Ok&amp;amp;hl=es&amp;amp;fs=1&amp;amp;&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/uTzyiofm0Ok&amp;amp;hl=es&amp;amp;fs=1&amp;amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;560&quot; height=&quot;340&quot;&gt;&lt;/object&gt;&lt;br&gt;&lt;br&gt;~Genya Arikado.
 
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      <comments>http://genyaarikado.blogdrive.com/comments?id=302</comments>
    </item>
    <item>
      <title>Confirmacion: Lord of Shadows no entrara en la cronologia oficial.</title>
      <link>http://genyaarikado.blogdrive.com/archive/301.html</link>
      <pubDate>Thu, 20 Aug 2009 23:35:42 GMT</pubDate>
      <description>La Gamescom 2009 nos ha permitido disfrutar de un nuevo tráiler
expandido del Castlevania español. Pese a que ya hace más de un año que
se conoce el desarrollo de este juego, no ha sido hasta el pasado E3
que se ha confirmado que se trataba de una nueva entrega de la aclamada
franquicia de Konami. Anteriormente conocido sólo por su subtítulo,
Lords of Shadows, la nueva obra del estudio MercurySteam no deja de
sorprendernos por lo espectacular de su apartado técnico y las grandes
dosis de acción que destila. Por si fuera poco, el equipo español
cuenta con la ayuda de grandes nombres de la industria como Hideo
Kojima o Dave Cox, quienes hacen las veces de asesor y productor
respectivamente.
&lt;br&gt;

&lt;br&gt;Hemos tenido la oportunidad de ver el tráiler y estudiarlo con
detenimiento junto a Cox, productor de Konami, quien se muestra
realmente entusiasmado con este título y con la labor que está haciendo
MercurySteam. “Antes de que se pusiesen a trabajar en Jericho, tuvimos
nuestros primeros contactos, y lo cierto es que nos impresionó su
tecnología; como estábamos interesados en realizar más juegos
occidentales, nos parecía una buena alianza contar con ellos. Pero
bueno, se acabaron yendo con Codemasters; pero aquello acabó de forma
un poco prematura. Afortunadamente, me había mantenido en contacto con
ellos y no tardaríamos en tener una nueva oportunidad de colaborar”.
&lt;br&gt;Dicha oportunidad no fue precisamente una prueba sencilla para los
españoles, ya que se trataba de trabajar en una de las franquicias más
importantes de la compañía nipona. “Surgió la oportunidad de hacer un
Castlevania, se lo comentamos, y ellos trabajaron en un tráiler, que
fue grandioso. Sin lugar a dudas, estamos hablando de una de las
mejores desarrolladoras del mundo; el propio Kojima, cuando les visitó,
volvió diciendo que eran unos verdaderos genios. Tienen mucho potencial
oculto, y estoy convencido de que mostrarán al mundo su calidad”. Lo
cierto es que MercurySteam ya nos ha dejado, con sus títulos
anteriores, pinceladas de su potencial, pero posiblemente estemos ante
la prueba de fuego, su trabajo más importante hasta la fecha.
&lt;br&gt;No se puede descuidar ningún detalle, y por eso mismo todos los
apartados del juego están siendo muy mimados. El tráiler que se ha
podido ver en la Gamescom empieza mostrándonos a Gabriel armado para el
combate, hablando con un pobre aldeano sobre la desgracia que se está
cerniendo sobre ellos. Posteriormente, comienza una secuencia
introductoria, a modo de opening, que es la que ya vimos en el pasado
E3, y en la que empiezan a desfilar actores de renombre como Patrick
Stewart, Robert Carlyle o Jason Isaacs. “Son todos actores británicos,
pero los elegimos porque son los que más pegan con el estilo y la
ambientación que le queremos dar al juego. Los actores de doblaje
norteamericanos son típicos de los juegos de acción, pero nosotros
queremos crear algo más”.
&lt;br&gt;

&lt;br&gt;Cox no escatima en elogios para el excelente reparto con el que
contarán en este juego, pero asegura que con Lords of Shadows pretenden
crear un Castlevania completamente nuevo. “A nivel argumental, queremos
reinventar la franquicia, partir del primer juego, ir al corazón de la
serie. El primer Castlevania, Simon’s Quest, Super Castlevania IV han
sido grandes influencias para esta nueva entrega. Estamos incluyendo
elementos, por ejemplo, de Castlevania IV; o Simon’s Quest, que tenía
un mundo por explorar, no todo era en el castillo. Esto lo vamos a
imitar, porque así, cuando se llega por primera vez al castillo tras
recorrer parajes más mundanos, todo se antoja mucho más espectacular”.
&lt;br&gt;Al oír estas fuentes de inspiración, la pregunta inevitable es
cómo se encuadra esta nueva entrega dentro del gran marco cronológico
de la franquicia, una de las mayores incógnitas entre los aficionados
desde el anuncio oficial durante el pasado E3. “La verdad es que no
entra dentro de la cronología que todos conocemos. Estamos creando un
Castlevania que sea apto para nuevos jugadores, ya que hay mucha gente
hoy en día que no conoce la franquicia. La mejor manera para llegar a
nuevos usuarios es con un cambio radical de la fórmula tradicional,
pero manteniendo la esencia de los clásicos. De este modo, en Lords of
Shadows se puede sentir el espíritu de los Castlevania de los 8 y 16
bits, pero al mismo tiempo se ven trazas de juegos de acción de gran
calado entre el público como Devil May Cry, God of War o Ninja Gaiden”.
&lt;br&gt;

&lt;br&gt;De esta comparación no queda ninguna duda viendo las intensas
secuencias de acción de las que hace gala el tráiler que nos muestran.
Gabriel muestra una agilidad única para el combate, atacando con
fiereza a cuanta criatura se le ponga en medio, ya sean de su estatura
o de un tamaño descomunal. Las influencias se hacen muy patentes, y más
de una secuencia, por su cinematografía y su violencia e intensidad,
nos recuerdan a las obras que el propio Cox cita. No cabe duda de que
es lo que esa nueva base de usuarios a la que pretenden llegar busca en
un juego, pero no todo es tan sencillo como parece: “la franquicia se
alejó del gran público hace tiempo, convirtiéndose en una serie para un
público muy determinado; queremos que vuelva a estar en boca de todos,
no sólo de unos cuantos”.
&lt;br&gt;“Han sido diez años en los que prácticamente se ha repetido la
misma fórmula una y otra vez, y no queríamos crear otro Symphony of the
Night. Después de tanto tiempo estancados, consideramos que tocaba
cambiar, volver al principio, y para ello nos fijamos en los aspectos
más destacados de los grandes juegos de acción del mercado. Pero esto
no quiere decir que nos hayamos desentendido del propio legado de la
franquicia, y los aficionados reconocerán muchas cosas heredadas de
títulos anteriores. Estarán presentes de distinta forma, pero seguirá
siendo un Castlevania puro; por ejemplo, los movimientos de balanceo de
Gabriel que hemos recuperado de Super Castlevania IV. Nuestro objetivo
es satisfacer tanto a los aficionados como a los nuevos jugadores, pero
estamos seguros de los aficionados estarán satisfechos con el juego,
dado que es algo distinto pero al mismo tiempo familiar”.
&lt;br&gt;A juzgar por el tráiler, lo primero que se nos viene a la cabeza
es que se pueda tratar de un juego de acción directa, pero Cox no tarda
en sacarnos de nuestro error. “Los tráilers están pensados para que
sean espectaculares y dejar a la gente sorprendida. Obviamente, los
combates son una parte muy importante del juego, pero también tenemos
una gran historia, pequeños puzzles y muchas plataformas. A diferencia
de otros juegos de acción, aquí podremos explorar, encontrar rutas
diferentes… En cierto modo el juego es lineal, no un sandbox, pero
dentro de esa ruta ligeramente predefinida, tendremos varias opciones a
nuestra disposición. Estamos hablando de un juego que es enorme; un
usuario experto puede llegar a terminarlo en unas 15-20 horas. Pero a
mayores es posible explorar para encontrar objetos ocultos, que no son
necesarios pero harán las delicias de los que quieren conseguirlo todo.
También habrá ránkings, la posibilidad de conseguir otras armas
secundarias, nuevas magias… Pequeños incentivos con los que animamos a
los usuarios a explorar el entorno”.
&lt;br&gt;Pero sin duda las grandes protagonistas de todo cuanto se ha visto
hasta la fecha de este Castlevania son las máscaras. Un misterio que
tendrá una fuerte base argumental pero del que Cox no quiere desvelar
más de lo necesario. “La mujer de Gabriel ha muerto asesinada, y él ha
oído la leyenda de que si encuentra todos los fragmentos de esta
máscara (la completa), podrá devolverle la vida. Esta máscara se
convierte en su principal motivación y en su obsesión. Luego tenemos la
máscara que parece estar más ajada y destrozada… pero de esta no voy a
hablar. Sólo diré que es la máscara “no-tan-buena”. En los Castlevanias
antiguos las máscaras eran muy importantes, y por eso hemos querido
recuperarlas en este reinicio de la franquicia”.
&lt;br&gt;Uno de los mayores reclamos de este título es el ya mencionado
hecho de que Hideo Kojima participa en el proyecto. Cox nos comenta en
profundidad cómo está llevándose a cabo esta colaboración internacional
entre España, Inglaterra y Japón. “Kojima sólo supervisa el proyecto.
Revisa el juego y dice lo que está bien, lo que funciona y lo que no.
Lo comentamos todo con él, ¿qué harías aquí?, ¿qué te parece esto
otro?, y le hacemos llegar todo lo que vamos creando, ya sean
iluminación, texturas… Pero no se entromete, tenemos libertad creativa
para crear el Castlevania que queremos. De hecho, en algún momento del
desarrollo hubo dudas internas de si debería llamarse Castlevania o si
sería mejor iniciar una nueva franquicia, pero optamos por explotar la
franquicia. Kojima vio lo que estábamos haciendo y se ofreció a ayudar,
entusiasmado con el proyecto”.
&lt;br&gt;“Viajó a España y les dijo a los chicos de MercurySteam que eran
unos genios, y que quería colaborar con ellos. Es un hombre que tiene
25 ó 30 años de experiencia, ¡no se le puede decir que no! Él y yo
somos amigos desde hace tiempo, y es muy fácil trabajar con él”. Por su
parte, MercurySteam está poniendo toda la carne en el asador con este
proyecto, al que se está dedicando todo el estudio de pleno desde hace
más de dos años. Para el apartado sonoro se ha contado con Óscar
Araujo, un hombre conocido del cine español, amigo de MercurySteam, y
que según Cox “está creando una banda sonora grandiosa, épica y
sorprendente. Ha sabido captar y transmitir muy bien la emoción que
buscábamos para este juego”.
&lt;br&gt;

&lt;br&gt;Castlevania Lords of Shadow llegará al mercado “en algún momento de
2010”, y resulta alentador que un proyecto español sea uno de los más
esperados por los usuarios de todo el mundo. La franquicia de Konami
tiene mucho potencial para ofrecernos grandes cosas, y lo que se ha
visto hasta la fecha hace augurar que MercurySteam saben muy bien hacia
dónde enfocarla en este reinicio. Pero pese a lo relativamente próximo
de su lanzamiento, todavía hay muchas incógnitas a su alrededor, hasta
el punto de que el propio Dave Cox se muestra reacio a hablar de temas
como la posibilidad de un modo cooperativo. La espera será difícil ante
uno de los más grandes de la próxima temporada.&lt;br&gt;&lt;br&gt;-----------------------------------------------------------------------------------------------------&lt;br&gt;&lt;br&gt;Agradecimientos a Ahasverus por la traduccion.&lt;br&gt;&lt;br&gt;~Genya Arikado.&lt;br&gt;
 
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      <comments>http://genyaarikado.blogdrive.com/comments?id=301</comments>
    </item>
    <item>
      <title>Solo un hasta pronto.</title>
      <link>http://genyaarikado.blogdrive.com/archive/300.html</link>
      <pubDate>Sat, 08 Aug 2009 17:53:05 GMT</pubDate>
      <description>
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 	mso-ascii-font-family:Calibri;  	mso-ascii-theme-font:minor-latin;  	mso-fareast-font-family:SimSun;  	mso-fareast-theme-font:minor-fareast;  	mso-hansi-font-family:Calibri;  	mso-hansi-theme-font:minor-latin;}  &lt;/style&gt;  &lt;![endif]--&gt;    &lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot; lang=&quot;ES-PE&quot;&gt;El día de  ayer nos despedimos, el día de ayer nos juramos uno al otro que no nos separaríamos  a pesar de la distancia, el día de ayer partiste a México de nuevo, pero aun así,  aquí estaré y aquí te esperare, un año, entonces volveremos a reunirnos y  volveremos a estar juntos y al fin casarnos.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot; lang=&quot;ES-PE&quot;&gt;Luchare por  lograr eso, te esperare Hikary, es mi promesa.&lt;br&gt;&lt;br&gt;&lt;object height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/LHyMIg6YE_w&amp;amp;hl=es&amp;amp;fs=1&amp;amp;&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/LHyMIg6YE_w&amp;amp;hl=es&amp;amp;fs=1&amp;amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; height=&quot;344&quot; width=&quot;425&quot;&gt;&lt;/object&gt;&lt;br&gt;&lt;br&gt;Genya Arikado.&lt;/span&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot; lang=&quot;ES-PE&quot;&gt;&lt;br&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class=&quot;MsoNormal&quot;&gt;&lt;/p&gt;
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      <comments>http://genyaarikado.blogdrive.com/comments?id=300</comments>
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      <title>Hikary &amp; Genya - Castlemaniac love History.</title>
      <link>http://genyaarikado.blogdrive.com/archive/299.html</link>
      <pubDate>Mon, 03 Aug 2009 20:56:29 GMT</pubDate>
      <description>Señoras y señores, niños y niñas, fans y no fans de Castlevania, Hikary y Genya&amp;nbsp; han pasado lindos y agradables momentos en estos dias, Hikary a disfrutado diversas comidas tradicionales de Perú y a conocido tambien algunos sitios turisticos, tambien hemos tenido agradables noches romanticas donde su servidor a dejado bien en alto el orgullo inca xD (Porque nada es igual sin una inca kola xD).&lt;br&gt;&lt;br&gt;Por lo demas mañana iremos a Lima a pasar mas tiempito juntos y a comprar algunas cositas.&lt;br&gt;&lt;br&gt;~Genya Arikado.&lt;br&gt;&lt;br&gt;pd: 37 veces weeeeee!!!!! X3.&lt;br&gt;
 
&lt;!-- begin(Yahoo ad) --&gt;&lt;a href=&quot;http://ypn-rss.overture.com/rss/35557/155557/click/&quot;&gt;&lt;img src=&quot;http://ypn-rss.overture.com/rss/35557/155557/img/?url=http%3A%2F%2Fgenyaarikado.blogdrive.com%2Farchive%2F299.html&amp;amp;pid=1846251505&quot; alt=&quot;Ads by Yahoo!&quot; border=&quot;0&quot;/&gt;&lt;/a&gt;&lt;!-- end(Yahoo ad) --&gt;</description>
      <comments>http://genyaarikado.blogdrive.com/comments?id=299</comments>
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    <item>
      <title>Una importante decision.</title>
      <link>http://genyaarikado.blogdrive.com/archive/298.html</link>
      <pubDate>Fri, 31 Jul 2009 19:43:42 GMT</pubDate>
      <description>Señoras y señores, me complace anunciarles a todos ustedes que el dia de ayer en la noche, Hikary ai Belmont y Genya Arikado han decidido dar el siguiente paso, por este motivo, Genya Arikado le a pedido la mano a Hikary y ella a aceptado.&lt;br&gt;&lt;br&gt;Debo de decirles a todos que esto nos llena de dicha y que esperen mas noticias puesto que vamos a hacer los preparativos necesarios para la boda (avisen los que desean ir para ponerles la invitacion =D).&lt;br&gt;&lt;br&gt;atte: Genya Arikado &amp;amp; Hikary ai Belmont.&lt;br&gt;
 
&lt;!-- begin(Yahoo ad) --&gt;&lt;a href=&quot;http://ypn-rss.overture.com/rss/35557/155557/click/&quot;&gt;&lt;img src=&quot;http://ypn-rss.overture.com/rss/35557/155557/img/?url=http%3A%2F%2Fgenyaarikado.blogdrive.com%2Farchive%2F298.html&amp;amp;pid=1846251505&quot; alt=&quot;Ads by Yahoo!&quot; border=&quot;0&quot;/&gt;&lt;/a&gt;&lt;!-- end(Yahoo ad) --&gt;</description>
      <comments>http://genyaarikado.blogdrive.com/comments?id=298</comments>
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      <title>Hikary &amp; Genya, the love history.</title>
      <link>http://genyaarikado.blogdrive.com/archive/297.html</link>
      <pubDate>Fri, 31 Jul 2009 04:07:38 GMT</pubDate>
      <description>
 &lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;http://i122.photobucket.com/albums/o240/ChibiRaid/img051.gif&quot;&gt;&lt;br&gt;&lt;br&gt;Segunda parte de una hisoria de amor.&lt;br&gt;&lt;br&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Inicio la semana de amor y aprovechamos los dias festivos para pues...eso &amp;gt;_&amp;gt;, pero muy aparte de la parte pervertida y cochina que les gustaria ver con detalles en algun dibujo hentai, tambien pasamos gratos momentos con mi familia, comimos juntos, brindaron por Hikary, nos fuimos a Lima, vimos la sexta pelicula de Harry Potter donde Gandalf muere ;_; y al fin Hikary a conocido el pollo a la braza y el Chifa (fusion de comida china con peruana), paseamos por las calles de Huaral y mi amore ya a conocido a buena parte de mis amistades y familiares por lo que ya medio huaral sabe de su existencia xD.&lt;br&gt;&lt;br&gt;Por lo demas pasamos momentos romanticos, intercambiamos anillos y bueno....debo aceptarlo, estoy listo para el matrisuicidio.&lt;br&gt;&lt;br&gt;Ahora veremos Saikano, para mi sera la primera vez y lo haremos porque para Hikary es un anime muy importante y quiero verlo con ella, del mismo modo despues veremos Gankutsuou, anime muy importante para mi.&lt;br&gt;&lt;br&gt;Los dejo con nuestro nuevo tema de amor =3&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;object width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/nbnD7sVCBOE&amp;amp;hl=es&amp;amp;fs=1&amp;amp;&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;embed src=&quot;http://www.youtube.com/v/nbnD7sVCBOE&amp;amp;hl=es&amp;amp;fs=1&amp;amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;425&quot; height=&quot;344&quot;&gt;&lt;/object&gt;&lt;/center&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Nos vemo luego señores, se me cuidan.&lt;br&gt;&lt;br&gt;atte: Genya Arikado (Futuro esposo de Hikary ai Belmont).&lt;br&gt;&lt;/div&gt;&lt;/div&gt;
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      <comments>http://genyaarikado.blogdrive.com/comments?id=297</comments>
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      <title>Hikary &amp; Genya Arikado</title>
      <link>http://genyaarikado.blogdrive.com/archive/296.html</link>
      <pubDate>Wed, 29 Jul 2009 02:57:15 GMT</pubDate>
      <description>Hikary ai Belmont y Genya Arikado por fin se han encontrado despues de mucho tiempo, esta vez le a tocado a Hikary estar en Perú por lo que pasaremos unas muy agradables dos semanas y es probable que nos vean mas seguido en el foro.&lt;br&gt;&lt;br&gt;por lo demas ya nos estamos poniendo muy al dia con todo.&lt;br&gt;&lt;br&gt;nota: 17 veces en menos de 24 horas, rompimos un nuevo record xD&lt;br&gt;&lt;br&gt;Genya Arikado.&lt;br&gt;&lt;br&gt;pd: Si no sabes a que me refiero con 17 veces anda a que te arrolle un tren por cretino xD.&lt;br&gt;
 
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      <comments>http://genyaarikado.blogdrive.com/comments?id=296</comments>
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      <title>mas info sobre la peli de castlevania (sigh)</title>
      <link>http://genyaarikado.blogdrive.com/archive/295.html</link>
      <pubDate>Fri, 24 Jul 2009 21:52:44 GMT</pubDate>
      <description>Mas para mal que para bien, tengo mas info de la pelicula de Castlevania.&lt;br&gt;&lt;br&gt;Castlevania da el salto -doble mortal con pirueta incluida- a la gran
pantalla. La adaptación cinematográfica -prevista para el primer cuarto
del año que viene- está siendo producida por Steven Paul -Ghost Rider-,
James Wan -director del primer Saw y productor de su miríada de
secuelas- será su director y se rodará en Europa para buscar las
localizaciones más fidedignas a la franquicia de Konami.&lt;br&gt;&lt;br&gt;La
premisa nos presenta a los hermanos Belmont, dos jóvenes caballeros que
pertenecen a una familia de caza-vampiros. Los protagonistas deciden ir
junto a su pequeño ejército al rescata de una princesa llamada Sypha,
que se encuentra apresada en un castillo escondido en los montes
Cárpatos. Pero el castillo es un laberinto mortal repleto de trampas y
enemigos, amén de servir de morada al pérfido Drácula, que precisamente
se está despertando de su sueño centenario.&lt;br&gt;&lt;br&gt;&lt;em&gt;&quot;Desde su debut
en 1986, Castlevania ha sido una emblemática serie de videojuegos
conocida por su combinación de&amp;nbsp; aventura,&amp;nbsp; exploración&amp;nbsp; y&amp;nbsp; acción,”&lt;/em&gt;&amp;nbsp; comenta el director de marketing europeo de Konami Digital Entertainment - Martin&amp;nbsp; Schneider.&amp;nbsp;&lt;em&gt;
“Estamos&amp;nbsp; muy&amp;nbsp; contentos&amp;nbsp; de&amp;nbsp; poder&amp;nbsp; apoyar&amp;nbsp; al&amp;nbsp; maravilloso&amp;nbsp; equipo&amp;nbsp;
que&amp;nbsp; Crystal&amp;nbsp; Sky&amp;nbsp; ha creado para llevar esta exitosa y aclamada
franquicia a la experiencia cinematográfica de Castlevania&quot;.&lt;/em&gt;&lt;br&gt;&lt;br&gt;Fuente: Meristation.&lt;br&gt;&lt;br&gt;Lamentablemente la informacion no la veo con buenos ojos y ah demonios, estan matando la saga, van a hacer otra mierda como Dragon Ball o como Resident Evil....en fin.&lt;br&gt;&lt;br&gt;~Genya Arikado.&lt;br&gt;
 
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      <comments>http://genyaarikado.blogdrive.com/comments?id=295</comments>
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      <title>Mas informacion sobre la pelicula de Castlevania.</title>
      <link>http://genyaarikado.blogdrive.com/archive/294.html</link>
      <pubDate>Fri, 24 Jul 2009 01:11:49 GMT</pubDate>
      <description>
 &quot;La  película de CastleVania tuvo una estaca clavada en el corazón a  comienzos de esta primavera, pero el proyecto está mostrando por fin  signos de vida.&lt;br&gt;&lt;br&gt;El co-creador de la franquicia Saw y director de  las películas Dead Silence y Death Sentence, James Wan, ha firmado para  co-guionizar y dirigir el film.&lt;br&gt;&lt;br&gt;Anteriormente el director de Stomp the Yard, Sylvain, era candidato a dirigirla, siendo el guionista Warren Ellis.&lt;br&gt;&lt;br&gt;&lt;i&gt;Estoy  muy ilusionado con este proyecto, así que en sus etapas iniciales  estaba poniendo toda la carne en el asador, afortunadamente a los  productores les gusta mi visión de ello&lt;/i&gt; - explica Wan a la web Bloody-disgusting - &lt;i&gt;Trabajaré  en el guión junto a un escritor para darle un nuevo giro, diferente al  de las anteriores versiones. Tendrá mi sello en él, con lo que Konami  está muy excitada&lt;/i&gt;&lt;br&gt;&lt;br&gt;Wan está interesado en cómo Konami cogió el mito y leyenda de Drácula y lo fusionó con la cultura pop japonesa - &lt;i&gt;Ese es el tono Oriente-conoce-Occidente que busco para la película &lt;/i&gt;- continua - &lt;i&gt;Estoy  emocionado con la idea de crear una película de acción fantástica y  estilizada que se centra en el guión y en los personajes cool tipo  Anime. Por una vez el humano es tan sexy y peligroso como el vampiro y  su arma, el Vampire Killer Whip, fue lo que me atrajo a él en primer  lugar&lt;/i&gt;&lt;br&gt;&lt;br&gt;Buenas noticias para los fans de la saga (Nota de Genya: No es para nada buena...). La última versión del guión de Ellis sustituía el látigo  por una espada&quot;&lt;br&gt;&lt;br&gt;---------------------------------------------------------------------------------------------------&lt;br&gt;&lt;br&gt;Como podran ver esta pelicula con lo poco que se puede saber ya esta matando la saga, sustituir el mitico latigo por la katana es mas que estupido, encima que ahora el protagonista es peliblanco y al estilo a Ayami Kojima....esta pelicula no se hacerca ni a la old ni a la new school, me cago en Dios y en la leche de la virgen.&lt;br&gt;&lt;br&gt;Genya Arikado.&lt;br&gt;&lt;br&gt;nota: Agradecimientos a Osaka no Kotatsu por la traduccion.&lt;br&gt;
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      <comments>http://genyaarikado.blogdrive.com/comments?id=294</comments>
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    <item>
      <title>nueva info sobre la pelicula de Castlevania.</title>
      <link>http://genyaarikado.blogdrive.com/archive/293.html</link>
      <pubDate>Thu, 23 Jul 2009 16:46:26 GMT</pubDate>
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  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 8&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;9&quot; QFormat=&quot;true&quot; Name=&quot;heading 9&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 7&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 8&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; Name=&quot;toc 9&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;35&quot; QFormat=&quot;true&quot; Name=&quot;caption&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;10&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Title&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;1&quot; Name=&quot;Default Paragraph Font&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;11&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtitle&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;22&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Strong&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;20&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Emphasis&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;59&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Table Grid&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; UnhideWhenUsed=&quot;false&quot; Name=&quot;Placeholder Text&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;1&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;No Spacing&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; UnhideWhenUsed=&quot;false&quot; Name=&quot;Revision&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;34&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;List Paragraph&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;29&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Quote&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;30&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Quote&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 1&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 2&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 3&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 4&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 5&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 6&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;19&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Emphasis&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;21&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Emphasis&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;31&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Reference&quot;/&gt;
  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;32&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Reference&quot;/&gt;
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--&gt; &lt;/style&gt;&lt;span style=&quot;&quot; lang=&quot;ES-PE&quot;&gt;El día de
ayer se a publicado un nuevo poster de lo que será la película de Castlevania,
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  &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
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&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot; lang=&quot;ES-PE&quot;&gt;Como pueden
notar, la película es hecha por la compañía Crystal Sky (la que estaba a cargo
de la Live Action) pero por la forma del poster y algunos rumores indican que
esta seria la animada.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

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  &lt;w:TrackFormatting/&gt;
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  &lt;w:PunctuationKerning/&gt;
  &lt;w:ValidateAgainstSchemas/&gt;
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  &lt;w:IgnoreMixedContent&gt;false&lt;/w:IgnoreMixedContent&gt;
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&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot; lang=&quot;ES-PE&quot;&gt;Nota: ¿Que
carajos hace un Belmont peliblanco con una Katana?.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

&lt;/p&gt;&lt;p style=&quot;text-align: left;&quot; class=&quot;MsoNormal&quot;&gt;~Genya Arikado.&lt;br&gt;&lt;span style=&quot;&quot; lang=&quot;ES-PE&quot;&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;


 
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      <comments>http://genyaarikado.blogdrive.com/comments?id=293</comments>
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